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Pipeline Engineer / Developer needed - TRIXTER Film Munich

TRIXTER Film is currently looking for a VFX Pipeline Engineer / Developer to join our team as soon as possible.
Long-term contract of minimum 1 year.  Location: Munich, Germany.
 
Responsibilities:
 
•    Collaborate in the Design, development and support of the production pipeline
•    Continuously improve the user experience and performance of our pipeline
•    Collaborate with other engineers to form a highly productive team
•    Ongoing research to recommend improvements to workflows in order to improve productivity or communication
•    Detect failures in the Pipeline, propose solutions, and communicate this changes to the development team
•    Thorough documentation of all development and updating as necessary
 
Requirements:
 
•    Programming proficiency in C/C++, Python, Qt (PySide / PyQt).
•    Proficiency in developing for Linux.
•    Experience in assisting with architecture and designing pipelines for both off-the-shelf and custom packages.
•    In depth knowledge of source code management (Git) and maintaining large codebases
•    Strong knowledge developing for Maya (Houdini, Nuke is a plus)
•    Understanding principles of animation and VFX production pipelines.
•    Ability to prioritize production tasks in a frequently-changing environment
•    Ability to work self-reliable in diverse types of different projects
•    Excellent communication, collaboration and problem solving skills required
•    Good English language skills
 
 
Although we're always happy to get to know international talents, due to the immediate need and short term nature of our current projects we are only able to consider applicants who are already eligible to work in Europe.
 
To apply, please send us your CV and salary expectations to: jobs@trixter.de

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