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How to speed up software launched from SG ?

Running 3ds Max or Maya in our case in the shotgun context add a big overhead to the launch time. 

(Without any folder creation)

  • Tank -> 5-6 sec.
  • Max Starting ... 
  • bootstrap_sgtk in 6.67200016975 (where start_engine() takes around 5 sec.)

The entire process is an overhead of more than 10secs. 

 

Is there anything we can do to speed up this process ? 

 

Thanks

 

F. 

 

 

 

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