//edit -> Short version: Is it possible to access metadata (like Timecode from an exr or dpx sequence) for burn-ins generated with the overlay module? What would be the best way to approach this?
I am currently playingaround with mu scripts as overlays for frame and additional info burn-ins. Using the provided frameburn.mu as a base I'd like to read the timecode from my image sequence (dpx/exr) and burn this in as well. But I cannot figure out how to get information from rv into the main function in mu. To burn in the fps for example I would assume to simply replace:
let text = "%04d" % frame;
in frameburn.mu with:
let text = commands.fps;
but this only leads to an error when i call rvio with the -overlay mymodlue command. If anyone here has a suggestion on how to burn in timecode via commandline that would be awesome.