Have an idea to make Toolkit more awesome? Post it here!
We rely on your public input in order to help drive our feature development. If there are things you'd like to see, vote them up and add comments with your use case, workflow, or any other details that will help us build it.
template_from_path() scoped to current project
Greg Ruane
July 28, 2015 16:26
2
comments
0
votes
None
I/O: Plate ingestion and Deliveries
Bernhard Kimbacher
July 28, 2015 16:26
4
comments
5
votes
None
Toolkit on Deliveries
Tim Chauncey
July 28, 2015 16:24
1
comment
1
vote
None
tk-multi-publish and additional templates
Julien Dubuisson
July 28, 2015 16:24
1
comment
0
votes
None
Feature Request: Deadline & Shotgun Toolkit Integration
Anthony Scudese
July 28, 2015 16:24
5
comments
4
votes
None
Hiero Copy Exporter support
Michael Wortmann
July 28, 2015 16:22
4
comments
0
votes
None
Extending the Hiero export app
Permanently deleted user
July 28, 2015 16:21
2
comments
1
vote
Completed
Sgtk Qt apps docking in Nuke
Dave
July 28, 2015 16:21
2
comments
0
votes
Completed
Editable Settings in tk-multi-publish
Benoit Leveau
July 28, 2015 16:21
1
comment
2
votes
Planned
3D Equalizer Engine
Marijn Eken
July 28, 2015 16:20
19
comments
4
votes
None
Premiere Engine
Philip Child
July 28, 2015 16:20
2
comments
4
votes
None
Switch between published versions references in Maya
Mickael Bonfill
July 28, 2015 16:19
3
comments
3
votes
None
Reload templates.yml with engine reload..
Seth Lippman
July 28, 2015 16:19
2
comments
0
votes
Completed
Unity Engine
Ryan Mayeda
July 28, 2015 16:19
9
comments
13
votes
None
Standalone Publisher
Cedar Connor
July 28, 2015 16:19
2
comments
15
votes
Completed
Syntheyes Engine
Michael Jackson
July 28, 2015 16:17
9
comments
3
votes
None
Deadline integration
Mike Fisher
July 28, 2015 16:16
5
comments
4
votes
None
Cinema 4D Engine
Hasiel Hassan Alvarez Zavala
July 28, 2015 16:16
9
comments
6
votes
None
An Asset Library in Tank
Stephane Deverly
July 28, 2015 16:16
4
comments
1
vote
None
Entity-Specific Publishes (aka "Levels")
Ryan Mayeda
July 28, 2015 16:15
3
comments
1
vote
None
Perforce Engine
Permanently deleted user
July 28, 2015 16:14
2
comments
3
votes
Completed
Baselight Engine
Armando Ricalde
July 28, 2015 16:14
3
comments
2
votes
None
Changes to the launcher apps
Abraham Schneider
July 28, 2015 16:14
4
comments
2
votes
Completed
example workflow for handling 'scans' in SG and Tank
Abraham Schneider
July 28, 2015 16:14
11
comments
1
vote
None
Unreal Engine
Permanently deleted user
July 28, 2015 16:14
4
comments
18
votes
Completed
Clarisse Engine
Permanently deleted user
July 28, 2015 16:14
2
comments
1
vote
None
Rhino Engine
Permanently deleted user
July 28, 2015 16:14
2
comments
2
votes
None
Blender Engine
Permanently deleted user
July 28, 2015 16:14
14
comments
9
votes
None